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Battlefield 1943
Battlefield 1943










battlefield 1943
  1. #Battlefield 1943 series
  2. #Battlefield 1943 tv

Darksiders makes no apologies for being a video game, and never tries to be anything but, combining the old-school logic of a classic Zelda game with the hack-and-slash of action games like Devil May Cry. The level design exists purely for you to play in, be that mowing down demons with a massive sword and crushing heads in War’s comically oversized hands, or solving a puzzle using one of the latest abilities you’ve gained.

#Battlefield 1943 tv

It worked in Neil Gaiman’s Good Omens, it worked in the schlocky Supernatural TV series, and it works here too with great results.Ĭonsidering it was the first game in a new franchise, this kind of conviction is almost surprising, and is matched in so many other areas of the game. It also helps that Darksiders plays heavily on one of my absolute favourite tropes in fiction as well - angels are the baddies too. The plot has the same focused confidence that War himself does, with dialogue so cheesy that it would come across as funny if it wasn’t for the excellent voice cast backing it up. But with a story involving the flawed denizens of Heaven and Hell, rife with betrayals, hubris and corrupting ambition, War’s single-minded goal to restore the balance comes across as admirable. As a character, War is almost brilliantly one-dimensional in his goals, and I honestly thought he’d turn out to be just another gruff video game protagonist during the first hour or so. The story had us taking on the role of War, our first playable horseman. The original Darksiders in particular is laser-focused in its pursuit of pulpy entertainment above all else - it knows exactly what it is, and this confidence flows through the entire game, starting with the script, penned by Marvel Comics writer Joe Madureira.

#Battlefield 1943 series

I’ll be the first to admit I’m a little late to the party here, what with the original game having come out just over ten years ago - but playing it for the first time recently endeared me to the series immediately. Hence why I’ve been playing a load of Darksiders during the quiet first months of 2020, and bloody loving it. I’m all for games aiming for realism and immersion, don’t get me wrong - but with the industry leaning so very heavily into the feeling of Hollywood-style cinematic experiences, playing something more anachronistic can be paradoxically refreshing. When you can walk into a wide open, arena-shaped room and know that you’re about to get drawn into combat, or when you descend into a dungeon only for the game to wrest control from you and pan the camera around, giving you a glimpse of the puzzle you’ll need to complete to move forward.

battlefield 1943 battlefield 1943

There is something endlessly appealing to me about a game that feels videogame-y.












Battlefield 1943